![]() And unable to grap ledges while mounted (I just can't imagine that looking right.), but who needs ledges when you can just fly all over the place? lol). They could be a normal fighter that uses a lance (no more swords, please!) when unmounted, and become reverse-Mac when mounted (Huge advantage in the air, somewhat disadvantaged on the ground. Flying units are known to use staffs like the rescue/warp staff, so they could just pull one of those out to summon the steed and hop on, and have it teleport away when they want off. In Smash, Imagine if you started out dismounted and would mount when the time is right to gain an advantage. One neat thing in that game that I like is how the mounted characters can dismount and remount which gives flying characters an extra option to approach bow enemies without as much worry. I've been replaying the old Fire Emblem games recently. One possibility would be making it so the character isn't always on the pegasus, but the pegasus could be a utility that you use wisely to gain the advantage in battle. If Sakurai was even supposedly once thinking of doing an entire motorcycle based move set for a certain character, then anything is possible! lol Many people are probably quick to think there is no way a character on a mount could work, but I would just have to inoffensively say they lack imagination. I think of them as another character concept that could bring something fun and unique to the table if done right. Let me know what you think and if you'd support their inclusions then I would make a support list. Basically a stronger and controlable version of the Latios / Latias Pokeball summon. Palla, Catria and Est join up forces for a brutal Triangle Attack. Ideal for dealing with disjointed hitboxes but is somewhat slower than regular Counters. Works best against sword characters due to their range. Works similary to Pit's Up B in Brawl but with the ability to attack of course.īy making her mount do a spin, the White Wing Sister avoids a physical attack to do a thrusting stabbing attack afterwards with moderate KO power. This makes aerial Smashes possible for example and makes the White Wings a terror in the sky. Any grounded attacks can be used in much the same fashion while using Up B, at the trade off for no aerials (otherwise it wouldn't make sense in Smash moveset). Jumps cannot be used till the Pegasus lands. This can help in both approaches, retreating and recovery but sparringly. For a 10 second period the Pegasus can fly at faster speeds than with regular jumps (having multiple). The unique selling point of the character, flight. Not very powerful but a rather good approach option. Typically travels in a 90 degree arc and can be used in the air, or for approaches in general.īased on the Pegasi Riders attack animation in Echoes, the White Wing Sister will do a sommersault stabbing attack with her pegasus. Not ideal for KO's but can stack for some nice damage, tilting the attack slightly influences the traction and direction of the javelin. The most common weapon type used to train your Pegasus Rider and keep her from harms way a ranged throwing spear that's got a sweetspot at the tip. Although I do have a Special Moveset in mind. Palla, Catria and Est are recognisable enough and the Pegasus Rider is a mainstay in Fire Emblem as far as units go.Īs the thread is under construction, expect no moveset as of yet. And I feel a full airbone character would make a nice unique contribution to the roster. The concept of a mounted fighter would be fairly interessting. However they would be light despite the Pegasus and cannot function well on the ground. The Pegasus Rider would have exellent airbone abilities and able to rack up good damage swiftly if under the right conditions. Far away enough to not make the opponent reach you but close enough to make a quick strike or two, and then retreat to safe range again. The Pegasus Rider's main strategy is keeping the opponent in their ideal reach. Using a lance as their primary weapon, they strike from airbone with range, high speed, and of course grace. With high mobility that is unbothered with any sort of terrain, Pegasus Riders offer unique strategy in Fire Emblem. The concept of Pegasus Rider as a unit is as old as Fire Emblem 1, which was also the White Wings' first appearance. Palla, Catria and Est would all share the same slot with virtual no moveset differences much like Bowser Jr. ![]() With their latest inclusion in Fire Emblem Echoes, I think the Pegasus Rider sisters the White Wings should be considered as a new character.
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